【Android源码解读】ViewPager

人生得意须尽欢,
桃花坞里桃花庵。

对于ViewPager 其实本来没啥事也不想研究它的,无奈最近在开发一款宇宙无敌吊炸天的控件 《开发一款商业级Banner控件》时碰到了一些天坑,强大的google和度娘没能解决我的问题,怀着不怪网上连能人少,只恨问题太奇葩 沉痛的心情,只有自己对着 ViewPager源码撸一发了。

本文遵循以下节点 依次展开内容。


1、测量 onMeasure

自定义View三部曲 ,那自然是onMeasure了;

    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        // 没有指定的情况下宽高为0 ;
        setMeasuredDimension(getDefaultSize(0, widthMeasureSpec),
                getDefaultSize(0, heightMeasureSpec));
                   ...
       // 得到可用空间
        int childWidthSize = measuredWidth - getPaddingLeft() - getPaddingRight();
        int childHeightSize = getMeasuredHeight() - getPaddingTop() - getPaddingBottom();
        // 得到孩子总数量 遍历
        int size = getChildCount();
        for (int i = 0; i < size; ++i) {
            final View child = getChildAt(i);
            if (child.getVisibility() != GONE) {      //如果属性不为GONE
                final LayoutParams lp = (LayoutParams) child.getLayoutParams();
                //如果是装饰view
                if (lp != null && lp.isDecor) {
                    //得到重力位置
                    final int hgrav = lp.gravity & Gravity.HORIZONTAL_GRAVITY_MASK;
                    final int vgrav = lp.gravity & Gravity.VERTICAL_GRAVITY_MASK;
                    int widthMode = MeasureSpec.AT_MOST;  //默认测量模式
                    int heightMode = MeasureSpec.AT_MOST;//默认测量模式
                    // 计算是否消费 纵向 空间
                    boolean consumeVertical = vgrav == Gravity.TOP || vgrav == Gravity.BOTTOM;
                    //计算是否消费 横向 空间
                    boolean consumeHorizontal = hgrav == Gravity.LEFT || hgrav == Gravity.RIGHT;
                    //  设置测量模式
                    if (consumeVertical) {
                        widthMode = MeasureSpec.EXACTLY;
                    } else if (consumeHorizontal) {
                        heightMode = MeasureSpec.EXACTLY;
                    }
                    // 父类最大可提供的大小
                    int widthSize = childWidthSize;
                    int heightSize = childHeightSize;
                    //计算测量模式 与 父类可提供的大小
                    if (lp.width != LayoutParams.WRAP_CONTENT) {
                    // 测量模式为  EXACTLY
                        widthMode = MeasureSpec.EXACTLY;
                    //如果width为 match_parent
                        if (lp.width != LayoutParams.MATCH_PARENT) {
                    //测量宽度就等于 实际设置的宽度
                            widthSize = lp.width;
                        }
                    }
                    //与上面 width 测量类似
                    if (lp.height != LayoutParams.WRAP_CONTENT) {
                        heightMode = MeasureSpec.EXACTLY;
                        if (lp.height != LayoutParams.MATCH_PARENT) {
                            heightSize = lp.height;
                        }
                    }
                    //通过makeMeasureSpec方法 合成测量规格
                    final int widthSpec = MeasureSpec.makeMeasureSpec(widthSize, widthMode);
                    final int heightSpec = MeasureSpec.makeMeasureSpec(heightSize, heightMode);
                    // 调用child.measure方法
                    child.measure(widthSpec, heightSpec);
                    // 如果被消费,那么可用空间减去消费掉的空间
                    if (consumeVertical) {
                        childHeightSize -= child.getMeasuredHeight();
                    } else if (consumeHorizontal) {
                        childWidthSize -= child.getMeasuredWidth();
                    }
                }
            }
        }
// 合成测量规格
        mChildWidthMeasureSpec = MeasureSpec.makeMeasureSpec(childWidthSize, MeasureSpec.EXACTLY);
        mChildHeightMeasureSpec = MeasureSpec.makeMeasureSpec(childHeightSize, MeasureSpec.EXACTLY);

        
        mInLayout = true;
        //这个方法很厉害
        populate();
        mInLayout = false;

        // 遍历孩子VIew
        size = getChildCount();
        for (int i = 0; i < size; ++i) {
            final View child = getChildAt(i);
            if (child.getVisibility() != GONE) {
                if (DEBUG) {
                    Log.v(TAG, "Measuring #" + i + " " + child + ": " + mChildWidthMeasureSpec);
                }

                final LayoutParams lp = (LayoutParams) child.getLayoutParams();
                if (lp == null || !lp.isDecor) {
                  //做成新的规格  其中宽度=childWidthSize * lp.widthFactor
                    final int widthSpec = MeasureSpec.makeMeasureSpec(
                            (int) (childWidthSize * lp.widthFactor), MeasureSpec.EXACTLY);
                    //调用孩子的 measure 方法
                    child.measure(widthSpec, mChildHeightMeasureSpec);
                }
            }
        }
    }

1、可以看到就是先是给自己设定了大小;其中用了getDefaultSize方法,所以我们给viewPager设置的 wrap_content最终还是 match_parent的效果;
2、然后就是遍历所有的装饰view 测量它们的大小 与 计算它们消耗的空间,与计算剩余空间;
3、调用populate方法
4、测量孩子; 其中给孩子的宽度为 剩余宽度*lp.widthFactor也是这段代码final int widthSpec = MeasureSpec.makeMeasureSpec( (int) (childWidthSize * lp.widthFactor), MeasureSpec.EXACTLY);

populate

那我们再来看一下 populate
populate 顾名思义 填充的意思。

    void populate() {
        // 将当前选中position放入
        populate(mCurItem);
    }
    void populate(int newCurrentItem) {
        // 旧的选中的 ItemInfo
        ItemInfo oldCurInfo = null;
        if (mCurItem != newCurrentItem) {
            //infoForPosition方法得到 旧 ItemInfo
            oldCurInfo = infoForPosition(mCurItem);
            mCurItem = newCurrentItem;
        }

        if (mAdapter == null) {
            //排序绘制view的顺序
            sortChildDrawingOrder();
            return;
        }

        // Bail now if we are waiting to populate.  This is to hold off
        // on creating views from the time the user releases their finger to
        // fling to a new position until we have finished the scroll to
        // that position, avoiding glitches from happening at that point.
//  如果是在等待填充 的时候,,解释是说为了避免 在用户释放手指之前创建view
        if (mPopulatePending) {
            if (DEBUG) Log.i(TAG, "populate is pending, skipping for now...");
            sortChildDrawingOrder();
            return;
        }

        // 不在window中时
        if (getWindowToken() == null) {
            return;
        }
// 调用 startUpdate 方法
        mAdapter.startUpdate(this);
      //页的限制
        final int pageLimit = mOffscreenPageLimit;
        //开始页
        final int startPos = Math.max(0, mCurItem - pageLimit);
        //总数
        final int N = mAdapter.getCount();
        // 结束页
        final int endPos = Math.min(N - 1, mCurItem + pageLimit);
         // 如果预期数量不一致
        if (N != mExpectedAdapterCount) {
            String resName;
            try {
                //得到资源名称
                resName = getResources().getResourceName(getId());
            } catch (Resources.NotFoundException e) {
                resName = Integer.toHexString(getId());
            }
            throw new IllegalStateException("The application's PagerAdapter changed the adapter's"
                    + " contents without calling PagerAdapter#notifyDataSetChanged!"
                    + " Expected adapter item count: " + mExpectedAdapterCount + ", found: " + N
                    + " Pager id: " + resName
                    + " Pager class: " + getClass()
                    + " Problematic adapter: " + mAdapter.getClass());
        }

        // Locate the currently focused item or add it if needed.
        int curIndex = -1;
        ItemInfo curItem = null;
        for (curIndex = 0; curIndex < mItems.size(); curIndex++) {
             //得到当前 ItemInfo
            final ItemInfo ii = mItems.get(curIndex);
            //如果 position 大于 mCurItem
            if (ii.position >= mCurItem) {
                // cutlItem=ii
                if (ii.position == mCurItem) curItem = ii;
                break;
            }
        }
// 如果等于空  添加
        if (curItem == null && N > 0) {
            curItem = addNewItem(mCurItem, curIndex);
        }
// 如果 curItem 不为空
        if (curItem != null) {
            float extraWidthLeft = 0.f;
            //-1
            int itemIndex = curIndex - 1;
            //ii  如果itemIndex 大于 0 取出,否则null
            ItemInfo ii = itemIndex >= 0 ? mItems.get(itemIndex) : null;
            //得到可用宽度
            final int clientWidth = getClientWidth();
           // 计算左边需要的宽度
            final float leftWidthNeeded = clientWidth <= 0 ? 0 :
                    2.f - curItem.widthFactor + (float) getPaddingLeft() / (float) clientWidth;
            // 从'选中的下标-1' --> 0  遍历
            for (int pos = mCurItem - 1; pos >= 0; pos--) {
                //如果额外的 大于 需要的   和  pos 小于 startPos
                if (extraWidthLeft >= leftWidthNeeded && pos < startPos) {
                    if (ii == null) {
                        break;
                    }
                    // 移除
                    if (pos == ii.position && !ii.scrolling) {
                        mItems.remove(itemIndex);
                        mAdapter.destroyItem(this, pos, ii.object);
                        if (DEBUG) {
                            Log.i(TAG, "populate() - destroyItem() with pos: " + pos
                                    + " view: " + ((View) ii.object));
                        }
                        itemIndex--;
                        curIndex--;
                        ii = itemIndex >= 0 ? mItems.get(itemIndex) : null;
                    }
                } else if (ii != null && pos == ii.position) {    // 如果选中的上一个有 infoItem 
                    // extraWidthLeft 加上  ii.widthFactor
                    extraWidthLeft += ii.widthFactor;
                    itemIndex--;
                    //拿上一个 infoItem
                    ii = itemIndex >= 0 ? mItems.get(itemIndex) : null;
                } else {
                    // 新增一个 INfoItem
                    ii = addNewItem(pos, itemIndex + 1);
                    // 将占用的宽度比例加进来
                    extraWidthLeft += ii.widthFactor;
                    curIndex++;
                    ii = itemIndex >= 0 ? mItems.get(itemIndex) : null;
                }
            }
            // 右边消耗的比例
            float extraWidthRight = curItem.widthFactor;
            //右边index
            itemIndex = curIndex + 1;
            if (extraWidthRight < 2.f) {
                ii = itemIndex < mItems.size() ? mItems.get(itemIndex) : null;
                // 計算右边需要的宽度
                final float rightWidthNeeded = clientWidth <= 0 ? 0 :
                        (float) getPaddingRight() / (float) clientWidth + 2.f;
                for (int pos = mCurItem + 1; pos < N; pos++) {
                    // 如果 pos大于 endPos
                    if (extraWidthRight >= rightWidthNeeded && pos > endPos) {
                        if (ii == null) {
                            break;
                        }
                        //移除
                        if (pos == ii.position && !ii.scrolling) {
                            mItems.remove(itemIndex);
                            mAdapter.destroyItem(this, pos, ii.object);
                            if (DEBUG) {
                                Log.i(TAG, "populate() - destroyItem() with pos: " + pos
                                        + " view: " + ((View) ii.object));
                            }
                            ii = itemIndex < mItems.size() ? mItems.get(itemIndex) : null;
                        }
                    } else if (ii != null && pos == ii.position) {
                        // 相等 那么取出数据
                        extraWidthRight += ii.widthFactor;
                        itemIndex++;
                        ii = itemIndex < mItems.size() ? mItems.get(itemIndex) : null;
                    } else {
                        // 否则 新建 infoItem
                        ii = addNewItem(pos, itemIndex);
                        itemIndex++;
                        extraWidthRight += ii.widthFactor;
                        ii = itemIndex < mItems.size() ? mItems.get(itemIndex) : null;
                    }
                }
            }
            // 计算偏移量
            calculatePageOffsets(curItem, curIndex, oldCurInfo);
        }

        if (DEBUG) {
            Log.i(TAG, "Current page list:");
            for (int i = 0; i < mItems.size(); i++) {
                Log.i(TAG, "#" + i + ": page " + mItems.get(i).position);
            }
        }
        // 通知适配器 哪个个是主页
        mAdapter.setPrimaryItem(this, mCurItem, curItem != null ? curItem.object : null);
       // 结束更新
        mAdapter.finishUpdate(this);

        // Check width measurement of current pages and drawing sort order.
        // Update LayoutParams as needed.
        final int childCount = getChildCount();
        // 遍历view
        for (int i = 0; i < childCount; i++) {
            final View child = getChildAt(i);
            final LayoutParams lp = (LayoutParams) child.getLayoutParams();
            lp.childIndex = i;
            if (!lp.isDecor && lp.widthFactor == 0.f) {
                // 0 means requery the adapter for this, it doesn't have a valid width.
                final ItemInfo ii = infoForChild(child);
                if (ii != null) {
                    // 设置属性
                    lp.widthFactor = ii.widthFactor;
                    lp.position = ii.position;
                }
            }
        }
        //排序
        sortChildDrawingOrder();

        if (hasFocus()) {
            View currentFocused = findFocus();
            ItemInfo ii = currentFocused != null ? infoForAnyChild(currentFocused) : null;
            if (ii == null || ii.position != mCurItem) {
                for (int i = 0; i < getChildCount(); i++) {
                    View child = getChildAt(i);
                    ii = infoForChild(child);
                   //如果拿到当前view
                    if (ii != null && ii.position == mCurItem) {
                         //设置聚焦
                        if (child.requestFocus(View.FOCUS_FORWARD)) {
                            break;
                        }
                    }
                }
            }
        }
    }

populate的作用:
通过当前选中项, 移除两边 不需要的 view以及 infoItem;
通过选中项,创建需要view 以及 infoItem;
计算设置view的偏移量信息(计算位置放入 infoItem);
设置聚焦当前选中项child.requestFocus(View.FOCUS_FORWARD)(焦点转移处理);

2、布局 onLayout()

    protected void onLayout(boolean changed, int l, int t, int r, int b) {
      // 拿到和计算各种变量 ,相信大家能看懂
        final int count = getChildCount();
        int width = r - l;
        int height = b - t;
        int paddingLeft = getPaddingLeft();
        int paddingTop = getPaddingTop();
        int paddingRight = getPaddingRight();
        int paddingBottom = getPaddingBottom();
        final int scrollX = getScrollX();
        // 装饰view的数量
        int decorCount = 0;
//遍历
        for (int i = 0; i < count; i++) {
            final View child = getChildAt(i);
// 设置不为GONE
            if (child.getVisibility() != GONE) {
                //拿到布局参数
                final LayoutParams lp = (LayoutParams) child.getLayoutParams();
                int childLeft = 0;
                int childTop = 0;
                //如果是装饰布局
                if (lp.isDecor) {
                    //得到重力方向
                    final int hgrav = lp.gravity & Gravity.HORIZONTAL_GRAVITY_MASK;
                    final int vgrav = lp.gravity & Gravity.VERTICAL_GRAVITY_MASK;
                    //根据重力的方向 计算位置
                    switch (hgrav) {
                        default:
                            childLeft = paddingLeft;
                            break;
                        case Gravity.LEFT:
                            childLeft = paddingLeft;
                            paddingLeft += child.getMeasuredWidth();
                            break;
                        case Gravity.CENTER_HORIZONTAL:
                            childLeft = Math.max((width - child.getMeasuredWidth()) / 2,
                                    paddingLeft);
                            break;
                        case Gravity.RIGHT:
                            childLeft = width - paddingRight - child.getMeasuredWidth();
                            paddingRight += child.getMeasuredWidth();
                            break;
                    }
                    switch (vgrav) {
                        default:
                            childTop = paddingTop;
                            break;
                        case Gravity.TOP:
                            childTop = paddingTop;
                            paddingTop += child.getMeasuredHeight();
                            break;
                        case Gravity.CENTER_VERTICAL:
                            childTop = Math.max((height - child.getMeasuredHeight()) / 2,
                                    paddingTop);
                            break;
                        case Gravity.BOTTOM:
                            childTop = height - paddingBottom - child.getMeasuredHeight();
                            paddingBottom += child.getMeasuredHeight();
                            break;
                    }
                    //加上偏移量
                    childLeft += scrollX;
                    //布局装饰视图
                    child.layout(childLeft, childTop,
                            childLeft + child.getMeasuredWidth(),
                            childTop + child.getMeasuredHeight());
                    decorCount++;
                }
            }
        }
        //最终可用的宽度
        final int childWidth = width - paddingLeft - paddingRight;
        //遍历
        for (int i = 0; i < count; i++) {
            final View child = getChildAt(i);
            //如果不为空
            if (child.getVisibility() != GONE) {
                final LayoutParams lp = (LayoutParams) child.getLayoutParams();
                ItemInfo ii;
                //如果不为装饰,以及 infoForChild方法不为空
                if (!lp.isDecor && (ii = infoForChild(child)) != null) {
                    // 偏移
                    int loff = (int) (childWidth * ii.offset);
                    //计算左边距 上边距
                    int childLeft = paddingLeft + loff;
                    int childTop = paddingTop;
                    // 如果需要测量
                    if (lp.needsMeasure) {
                        //测量一遍
                        lp.needsMeasure = false;
                        final int widthSpec = MeasureSpec.makeMeasureSpec(
                                (int) (childWidth * lp.widthFactor),
                                MeasureSpec.EXACTLY);
                        final int heightSpec = MeasureSpec.makeMeasureSpec(
                                (int) (height - paddingTop - paddingBottom),
                                MeasureSpec.EXACTLY);
                        child.measure(widthSpec, heightSpec);
                    }
                    if (DEBUG) {
                        Log.v(TAG, "Positioning #" + i + " " + child + " f=" + ii.object
                                + ":" + childLeft + "," + childTop + " " + child.getMeasuredWidth()
                                + "x" + child.getMeasuredHeight());
                    }
                    //布局
                    child.layout(childLeft, childTop,
                            childLeft + child.getMeasuredWidth(),
                            childTop + child.getMeasuredHeight());
                }
            }
        }
        //上边距位置
        mTopPageBounds = paddingTop;
        // 下临界点位置
        mBottomPageBounds = height - paddingBottom;
        mDecorChildCount = decorCount;

        if (mFirstLayout) {
            // 滑动至当前页面
            scrollToItem(mCurItem, false, 0, false);
        }
        mFirstLayout = false;
    }

布局做了以下这些事:
布局装饰视图,并消耗一定的空间;
在剩余空间中布局view; 而我们的view的布局位置 与 ItemInfo.offset 有关。

3、setAdapter

    public void setAdapter(PagerAdapter adapter) {
        //如果不为空
        if (mAdapter != null) {
            //移除监听
            mAdapter.setViewPagerObserver(null);
          // 调用  startUpdate方法
            mAdapter.startUpdate(this);
            for (int i = 0; i < mItems.size(); i++) {
                  // 所有都移除掉
                final ItemInfo ii = mItems.get(i);
                mAdapter.destroyItem(this, ii.position, ii.object);
            }
            mAdapter.finishUpdate(this);
            //清除
            mItems.clear();
            // 移除所有非 装饰的  view
            removeNonDecorViews();
            mCurItem = 0;
            //滑动至 0,0
            scrollTo(0, 0);
        }
        //赋值
        final PagerAdapter oldAdapter = mAdapter;
        mAdapter = adapter;
        // 支持的数量置为零
        mExpectedAdapterCount = 0;

        if (mAdapter != null) {·
            //初始化 观察者
            if (mObserver == null) {
                mObserver = new PagerObserver();
            }
            //设置监听
            mAdapter.setViewPagerObserver(mObserver);
           // 支持填充
            mPopulatePending = false;
            final boolean wasFirstLayout = mFirstLayout;
            mFirstLayout = true;
            //数量
            mExpectedAdapterCount = mAdapter.getCount();
            // mRestoredCurItem  >=0
            if (mRestoredCurItem >= 0) {
                  //调用适配器 回复状态方法
                mAdapter.restoreState(mRestoredAdapterState, mRestoredClassLoader);
                  //设置当前item
                setCurrentItemInternal(mRestoredCurItem, false, true);
                mRestoredCurItem = -1;
                mRestoredAdapterState = null;
                mRestoredClassLoader = null;
                  //如果不是第一次布局
            } else if (!wasFirstLayout) {
                // 填充
                populate();
            } else {
                //重新布局
                requestLayout();
            }
        }

        // 分发一些改变给 监听者
        if (mAdapterChangeListeners != null && !mAdapterChangeListeners.isEmpty()) {
            for (int i = 0, count = mAdapterChangeListeners.size(); i < count; i++) {
                mAdapterChangeListeners.get(i).onAdapterChanged(this, oldAdapter, adapter);
            }
        }
    }

setAdapter先是判断 是否有旧适配器;移除旧适配器,view,监听等等。
存放新的adapter,设置新的监听;
如果非第一次布局 那么调用populate

4、手势 Gesture , touch

手势呢 是一个比较难得点。 我们想要搞懂的是:

  1. 它是如何根据手势来滑动的;
  2. 在手势过程中 加载 view的流程是怎么样的;
    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        //拿到手势事件
        final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;
        // Always take care of the touch gesture being complete.
        if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
            // Release the drag.
            if (DEBUG) Log.v(TAG, "Intercept done!");
            //重设触摸
            resetTouch();
            return false;
        }

        // Nothing more to do here if we have decided whether or not we
        // are dragging.
        if (action != MotionEvent.ACTION_DOWN) {
            //是否开始拖拽
            if (mIsBeingDragged) {
                if (DEBUG) Log.v(TAG, "Intercept returning true!");
                return true;
            }
             // 如果不能拖
            if (mIsUnableToDrag) {
                if (DEBUG) Log.v(TAG, "Intercept returning false!");
                return false;
            }
        }

        switch (action) {
            case MotionEvent.ACTION_MOVE: {
                /*
                 * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check
                 * whether the user has moved far enough from his original down touch.
                 */

                /*
                * Locally do absolute value. mLastMotionY is set to the y value
                * of the down event.
                */
                 //手势点
                final int activePointerId = mActivePointerId;
                if (activePointerId == INVALID_POINTER) {
                    // If we don't have a valid id, the touch down wasn't on content.
                    break;
                }
                //得到该触摸点的下标
                final int pointerIndex = ev.findPointerIndex(activePointerId);
                // 得到该触摸点的  x
                final float x = ev.getX(pointerIndex);
                // 相对值
                final float dx = x - mLastMotionX;
                final float xDiff = Math.abs(dx);
                final float y = ev.getY(pointerIndex);
                final float yDiff = Math.abs(y - mInitialMotionY);
                if (DEBUG) Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);
                 //判断子view是否有滑动动作
                if (dx != 0 && !isGutterDrag(mLastMotionX, dx)
                        && canScroll(this, false, (int) dx, (int) x, (int) y)) {
                    // Nested view has scrollable area under this point. Let it be handled there.
                    mLastMotionX = x;
                    mLastMotionY = y;
                    mIsUnableToDrag = true;
                    return false;
                }
                // 偏移量大于最小滑动距离
                if (xDiff > mTouchSlop && xDiff * 0.5f > yDiff) {
                    if (DEBUG) Log.v(TAG, "Starting drag!");
                    // 开始拖拽
                    mIsBeingDragged = true;
                     // 通知父view不要拦截 
                    requestParentDisallowInterceptTouchEvent(true); 
                     // 设置滑动状态
                    setScrollState(SCROLL_STATE_DRAGGING);
                     // 设置最后坐标
                    mLastMotionX = dx > 0
                            ? mInitialMotionX + mTouchSlop : mInitialMotionX - mTouchSlop;
                    mLastMotionY = y;
                    setScrollingCacheEnabled(true);
                } else if (yDiff > mTouchSlop) {
                    // The finger has moved enough in the vertical
                    // direction to be counted as a drag...  abort
                    // any attempt to drag horizontally, to work correctly
                    // with children that have scrolling containers.
                    if (DEBUG) Log.v(TAG, "Starting unable to drag!");
                    mIsUnableToDrag = true;
                }
                if (mIsBeingDragged) {
                    // Scroll to follow the motion event
                    // 执行滑动且 计算是否需要 刷新界面 
                    if (performDrag(x)) {
                        ViewCompat.postInvalidateOnAnimation(this);
                    }
                }
                break;
            }

            case MotionEvent.ACTION_DOWN: {
                /*
                 * Remember location of down touch.
                 * ACTION_DOWN always refers to pointer index 0.
                 */
                mLastMotionX = mInitialMotionX = ev.getX();
                mLastMotionY = mInitialMotionY = ev.getY();
                 // 设置触摸标识id
                mActivePointerId = ev.getPointerId(0);
                mIsUnableToDrag = false;

                mIsScrollStarted = true;
                // 
                mScroller.computeScrollOffset();
                      // 如果状态==SCROLL_STATE_SETTLING 和 预估的滑动绝对值大于mCloseEnough
                if (mScrollState == SCROLL_STATE_SETTLING
                        && Math.abs(mScroller.getFinalX() - mScroller.getCurrX()) > mCloseEnough) {
                    // 中止scroller的动画
                    mScroller.abortAnimation();
                    // 设置是否等待填充
                    mPopulatePending = false;
                    // 填充
                    populate();
                    // 开始拖拽
                    mIsBeingDragged = true;
                    requestParentDisallowInterceptTouchEvent(true);
                    // 设置滑动属性
                    setScrollState(SCROLL_STATE_DRAGGING);
                } else {
                      // 完成滑动?
                    completeScroll(false);  
                    mIsBeingDragged = false;
                }

                if (DEBUG) {
                    Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY
                            + " mIsBeingDragged=" + mIsBeingDragged
                            + "mIsUnableToDrag=" + mIsUnableToDrag);
                }
                break;
            }

            case MotionEventCompat.ACTION_POINTER_UP:
                  //触摸抬起
                onSecondaryPointerUp(ev);
                break;
        }

        if (mVelocityTracker == null) {
             // 得到新的 速度追踪
            mVelocityTracker = VelocityTracker.obtain();
        }
          // 加入
        mVelocityTracker.addMovement(ev);

        /*
         * The only time we want to intercept motion events is if we are in the
         * drag mode.
         */
        return mIsBeingDragged;
    }

    @Override
    public boolean onTouchEvent(MotionEvent ev) {
        if (mFakeDragging) {
            // A fake drag is in progress already, ignore this real one
            // but still eat the touch events.
            // (It is likely that the user is multi-touching the screen.)
            return true;
        }
          //判断是不在边缘
        if (ev.getAction() == MotionEvent.ACTION_DOWN && ev.getEdgeFlags() != 0) {
            // Don't handle edge touches immediately -- they may actually belong to one of our
            // descendants.
            return false;
        }
            //适配器为空
        if (mAdapter == null || mAdapter.getCount() == 0) {
            // Nothing to present or scroll; nothing to touch.
            return false;
        }
          //速度追踪器
        if (mVelocityTracker == null) {
            mVelocityTracker = VelocityTracker.obtain();
        }
        mVelocityTracker.addMovement(ev);

        final int action = ev.getAction();
        boolean needsInvalidate = false;
        //区分行为
        switch (action & MotionEventCompat.ACTION_MASK) {
            case MotionEvent.ACTION_DOWN: {
                  //中止滑动
                mScroller.abortAnimation();
                mPopulatePending = false;
                  //填充
                populate();

                // Remember where the motion event started
                mLastMotionX = mInitialMotionX = ev.getX();
                mLastMotionY = mInitialMotionY = ev.getY();
                mActivePointerId = ev.getPointerId(0);
                break;
            }
            case MotionEvent.ACTION_MOVE:
                  //如果还没有开始拖拽
                if (!mIsBeingDragged) {
                    final int pointerIndex = ev.findPointerIndex(mActivePointerId);
                    if (pointerIndex == -1) {
                        // A child has consumed some touch events and put us into an inconsistent
                        // state.
                        needsInvalidate = resetTouch();
                        break;
                    }
                    final float x = ev.getX(pointerIndex);
                    final float xDiff = Math.abs(x - mLastMotionX);
                    final float y = ev.getY(pointerIndex);
                    final float yDiff = Math.abs(y - mLastMotionY);
                    if (DEBUG) {
                        Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);
                    }
                    //如果满足拖拽条件
                    if (xDiff > mTouchSlop && xDiff > yDiff) {
                        if (DEBUG) Log.v(TAG, "Starting drag!");
                        // 设置为true
                        mIsBeingDragged = true;
                        // 请求父布局不允许拦截
                        requestParentDisallowInterceptTouchEvent(true);
                        mLastMotionX = x - mInitialMotionX > 0 ? mInitialMotionX + mTouchSlop :
                                mInitialMotionX - mTouchSlop;
                        mLastMotionY = y;
                        setScrollState(SCROLL_STATE_DRAGGING);
                        setScrollingCacheEnabled(true);

                        // Disallow Parent Intercept, just in case
                        ViewParent parent = getParent();
                        if (parent != null) {
                             // 请求父布局不允许拦截
                            parent.requestDisallowInterceptTouchEvent(true);
                        }
                    }
                }
                // Not else! Note that mIsBeingDragged can be set above.
                if (mIsBeingDragged) {
                    // Scroll to follow the motion event
                    final int activePointerIndex = ev.findPointerIndex(mActivePointerId);
                    final float x = ev.getX(activePointerIndex);
                     //或运算  , 执行拖拽
                    needsInvalidate |= performDrag(x);
                }
                break;
            case MotionEvent.ACTION_UP:
                // 拖拽
                if (mIsBeingDragged) {
                    final VelocityTracker velocityTracker = mVelocityTracker;
                    // 计算滑动速度
                    velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
                     //得到初始速度
                    int initialVelocity = (int) VelocityTrackerCompat.getXVelocity(
                            velocityTracker, mActivePointerId);
                    mPopulatePending = true;
                    // 空间
                    final int width = getClientWidth();
                    //滑动距离
                    final int scrollX = getScrollX();
                   // 得到当前滑动的 ItemInfo
                    final ItemInfo ii = infoForCurrentScrollPosition();
                    // margin偏移
                    final float marginOffset = (float) mPageMargin / width;
                   // 得到当前页下标
                    final int currentPage = ii.position;
                    // 计算偏移量  
                    final float pageOffset = (((float) scrollX / width) - ii.offset)
                            / (ii.widthFactor + marginOffset);
                    final int activePointerIndex = ev.findPointerIndex(mActivePointerId);
                    final float x = ev.getX(activePointerIndex);
                    final int totalDelta = (int) (x - mInitialMotionX);
                    // 确定下一个目标oage
                    int nextPage = determineTargetPage(currentPage, pageOffset, initialVelocity,
                            totalDelta);
                       //滑动至下一个page 并且带有速度的滑动
                    setCurrentItemInternal(nextPage, true, true, initialVelocity);
                      //判断是否刷新
                    needsInvalidate = resetTouch();
                }
                break;
            case MotionEvent.ACTION_CANCEL:
                if (mIsBeingDragged) {
                     //滑到当前页
                    scrollToItem(mCurItem, true, 0, false);
                    needsInvalidate = resetTouch();
                }
                break;
            case MotionEventCompat.ACTION_POINTER_DOWN: {
                final int index = MotionEventCompat.getActionIndex(ev);
                final float x = ev.getX(index);
                mLastMotionX = x;
                mActivePointerId = ev.getPointerId(index);
                break;
            }
            case MotionEventCompat.ACTION_POINTER_UP:
                    //抬起第二根手指
                onSecondaryPointerUp(ev);
                mLastMotionX = ev.getX(ev.findPointerIndex(mActivePointerId));
                break;
        }
        if (needsInvalidate) {
            ViewCompat.postInvalidateOnAnimation(this);
        }
        return true;
    }

先还是捋一下这个流程:
onInterceptTouchEvent
1、如果是行为是ACTION_CANCEL或者是ACTION_UP那么就重置触摸resetTouch()并且不拦截事件;
2、如果行为不是ACTION_DOWN判断 如果mIsBeingDragged已经开始拖拽了 那么返回true,如果mIsUnableToDrag返回 false;
3、在行为是ACTION_MOVE的时候:等到当前触摸点的各种信息,计算偏移量,如果子布局自身也是当前可滑动的canScroll()返回true那么不拦截事件;
4、在行为是ACTION_MOVE的时候:通过偏移量计算滑动方向,如果是横向滑动 将mIsBeingDragged置为true代表开始拖拽了,并且通过requestParentDisallowInterceptTouchEvent(true);通知副布局不要拦截事件; 如果认为是纵向滑动,那么将mIsUnableToDrag = true; ;如果mIsUnableToDrag = true; 调用
performDrag(x) 如果返回true 调用ViewCompat.postInvalidateOnAnimation(this);
5、行为是ACTION_DOWN时:各种数据 调用populate , 刷新一次状态
6、行为是ACTION_POINTER_UP时 设置一些参数;

onTouchEvent
1、先也是一些类的判断 ,什么adapter是否为空,是否点击在边界等等。
2、行为是ACTION_DOWN 先停止scroller, 在调用populate ,在记录位置,活动点(手指点标识)
3、行为是ACTION_MOVE 如果 !mIsBeingDragged 通过触摸点位置计算是否达到拖拽标准以及方向 将mIsBeingDragged=true; 如果mIsBeingDragged 调用perfrom(x)执行拖拽。
4、行为ACTION_UP 时,如果 mIsBeingDragged ,那么调用determineTargetPage方法 计算需要滑动至那一页nextPage。在调用setCurrentItemInternal滑动至nextPage页,resetTouch。
5、行为为ACTION_CANCEL时 如果是mIsBeingDragged 滑动至当前页;
6、行为为ACTION_POINTER_DOWN切换触摸点(手指)
7、行为为ACTION_POINTER_UP 手指抬起 各种初始化。

以上有些比较重要的方法 可以拿出来遛一遛;
setScrollState(); 设置滑动状态
setScrollingCacheEnabled() 滑动时缓存;
determineTargetPage; 计算下一个page页是哪个;
setCurrentItemInternal 设置当前页 以及是否滑动;
scrollToItem 滑动至某项;
onPageScrolled( ) ; 通知滑动的监听,

哎呀 这些就一个个去看吧

5、notifyDataSetChanged

1、刷新开始

PageAdapter.class

    public void notifyDataSetChanged() {
        synchronized (this) {
            if (mViewPagerObserver != null) {
                mViewPagerObserver.onChanged();
            }
        }
        mObservable.notifyChanged();
    }
    public void unregisterDataSetObserver(DataSetObserver observer) {
        mObservable.unregisterObserver(observer);
    }

    void setViewPagerObserver(DataSetObserver observer) {
        synchronized (this) {
            mViewPagerObserver = observer;
        }
    }

ok,看到这就知道这是个观察者模式,而且成员变量mViewPagerObserver是在 setViewPagerObserver方法中设置进来的, 那么现在 找到这个'mViewPagerObserver' 是个什么东西以及mViewPagerObserver.onChanged()方法都做了些什么

2、PagerObserver 以及 dataSetChanged()
可以看到 在ViewPager当中我们创建了 PagerObserver并调用了 mAdapter.setViewPagerObserver(mObserver); 所以我们的 mViewPagerBoserverPagerObserver; 它又调用了dataSetChanged()方法

ViewPager.class
    public void setAdapter(PagerAdapter adapter) {
        ....
        if (mAdapter != null) {
            if (mObserver == null) {
                mObserver = new PagerObserver();
            }
          //监听adapter
           mAdapter.setViewPagerObserver(mObserver);
}

// viewPager内部类
    private class PagerObserver extends DataSetObserver {
        PagerObserver() {
        }

        @Override
        public void onChanged() {
          // 数据改变时调用这个方法
            dataSetChanged();
        }
        @Override
        public void onInvalidated() {
            dataSetChanged();
        }
    }

3、dataSetChanged

    void dataSetChanged() {
        // This method only gets called if our observer is attached, so mAdapter is non-null.   只给observer调用
       // 拿到数据数量
        final int adapterCount = mAdapter.getCount();
        mExpectedAdapterCount = adapterCount;
        //判断是否需要填充
        boolean needPopulate = mItems.size() < mOffscreenPageLimit * 2 + 1
                && mItems.size() < adapterCount;
        //拿到当前选中的item下标
        int newCurrItem = mCurItem;

        boolean isUpdating = false;
        //循环mitems
        for (int i = 0; i < mItems.size(); i++) {
            final ItemInfo ii = mItems.get(i);
            final int newPos = mAdapter.getItemPosition(ii.object);

            if (newPos == PagerAdapter.POSITION_UNCHANGED) {
                continue;
            }

            if (newPos == PagerAdapter.POSITION_NONE) {
                mItems.remove(i);
                i--;

                if (!isUpdating) {
                    mAdapter.startUpdate(this);
                    isUpdating = true;
                }

                mAdapter.destroyItem(this, ii.position, ii.object);
             // 需要填充
                needPopulate = true;

                if (mCurItem == ii.position) {
                    // Keep the current item in the valid range
                    newCurrItem = Math.max(0, Math.min(mCurItem, adapterCount - 1));
                   // 需要填充
                    needPopulate = true;
                }
                continue;
            }  
          ...
        if (needPopulate) {
            // Reset our known page widths; populate will recompute them.
            final int childCount = getChildCount();
            for (int i = 0; i < childCount; i++) {
                final View child = getChildAt(i);
                final LayoutParams lp = (LayoutParams) child.getLayoutParams();
                if (!lp.isDecor) {
                    lp.widthFactor = 0.f;
                }
            }
//滑动至当前页
            setCurrentItemInternal(newCurrItem, false, true);
            requestLayout();
        }
    }

可以看到 大致的意思是:循环遍历视图上所有的item, 并通过adapter.getgetItemPosition方法 拿到一个newPos ,该值有两种状态 一种:PagerAdapter.POSITION_UNCHANGEDPagerAdapter.POSITION_NONE ,如果为PagerAdapter.POSITION_UNCHANGED状态那么就不刷新itemView,否则 先销毁现有的itemView再重新创建一个新的itemVIew; 最后滑动至指定页,以及requestLayout。

好的 分析得差不多。 之后碰到问题就应该不会迷茫了。


希望我的文章不会误导在观看的你,如果有异议的地方欢迎讨论和指正。
如果能给观看的你带来收获,那就是最好不过了。

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