Android
1. 生成gradle工程出错
[Assert]Trying to add file "G:/branch/client/Buildtarget/Pocket/src/main/assets/Android/69326570316734416f39554f473130396f78742f7368315868374b6c30634c445a4546702b6a58776d696f454c35416362776739464e493574544d755a556e7035517732334350454f78773d" to the list of output files in the build report, but the file does not appear to exist on disk right now.
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions)
环境&条件
- Unity 2018.4.1f1 (64-bit)
- AB包文件名进行混淆,有超长的文件名
- 用Gradle打包,导出AS工程
解决
用加盐MD5的方式,生成混淆的文件名,保证长度较短