【汉化】YEP.138 – Footstep Sounds

YEP.138 – Footstep Sounds

Introduction

This plugin gives your player and/or events footsteps when they walk onto tiles. These footsteps made by players and/or events can have different sounds based on regions, tilesets, and/or terrain tags. If footsteps are enabled for events, they can have distance based volumes and pitches to immerse the player further.

这个插件可以让你设置玩家或者事件人物的脚步声。这些脚步声可以根据具体区域、图块等发生改变,并且可以根据距离玩家的距离改变音量等

This is a collaboration plugin by Chickie and Yanfly to ensure compatibility with the Yanfly Engine Plugins library.

这个插件是Chickie和Yanfly合作开发,确保适配YEP库

Instructions

This plugin requires a bit of setup. Adjust the plugin parameters to set up a default set of footsteps that are to be played when nothing else has been set. These sound effects will be played when there are no region-specific sound effects or terrain tag-specific sound effects.

这个插件需要提前做一些设置,你需要先调整插件参数来设置默认的脚步声。

That said, if you go into your project’s database and go to the Tilesets tab you can set footsteps for each tileset. The tiles can play specific footstep sounds based on their terrain tag ID. Look in the notetags section below for the notetag setup on how to make a set of tiles play certain footsteps. The footsteps made here have higher priority than the default sound effects and if the player or event steps on a tile that has a footstep sound tied to a terrain tag, that footstep sound will be played instead.

当然你也可以进入数据库,基于地形标志ID设置一种声音,具体方法请仔细阅读后续的备注设置讲解。这种方法会比默认脚步声的优先级高

Even higher on the priority level are the region-based footstep sounds. If the player or an event steps on a tile that has a region-based footstep sound, then that sound will be played regardless of the terrain tag setting made for that specific tile. Look in the notetags section below for the notetag setup on how to make a specific region ID play a footstep sound.

优先级更高的是基于区域ID的脚步声

To sum it up, from lowest to highest priority:
下面是优先级的说明,排列为从低到高

LOWEST>HIGHEST

Default Footstep Sound
Terrain Tag Footstep Sound
Region-Based Footstep Sound

默认设置
地形标志ID设置
区域ID设置

If you wish to give a whole map a certain footsteps sound, use the notetag to set a region-based footstep sound for region ID 0.

如果你想设置一个全图声音,可以设置区域ID为0的声音

Notetags

Insert the following notetags to add footsteps to your maps.

插入下面的备注命令来设置声音

Event Notetag:

<No Footsteps>

– Insert this into the notebox of any event you wish to not make any footsteps when moving.

设置某个事件无脚步声

Tileset Notetags:

<Terrain Tag x Footstep Sound: filename>
<Terrain Tag x Footstep Sound: filename, volume>
<Terrain Tag x Footstep Sound: filename, volume, pitch>

– Replace ‘x’ with the terrain tag ID (from 1 to 7). If 0 is used, it will be ignored. When inserting the filename, the filename must be case sensitive and must not include the extension. The ‘volume’ and ‘pitch’ variables must be integar values between 0 and 100 if they are used.

将X设置为1-7的地形标志数字,如果使用0了则没有任何效果。音量和音频的大小介于0-100

Examples:

<Terrain Tag 1 Footstep Sound: Move1>
<Terrain Tag 2 Footstep Sound: Move2, 80>
<Terrain Tag 3 Footstep Sound: Move3, 75, 150>

In the above examples, the tiles marked by terrain tags 1, 2, or 3 will play their respective sound effect when stepped on by the player or an event that can trigger footsteps.

Map Notetags:

<Region x Footstep Sound: filename>
<Region x Footstep Sound: filename, volume>
<Region x Footstep Sound: filename, volume, pitch>

– Replace ‘x’ with the region tag ID (from 1 to 255). If 0 is used, it will become the default footstep sound. When inserting the filename, the filename must be case sensitive and must not include the extension. The ‘volume’ and ‘pitch’ variables must be integar values between 0 and 100 if they are used.

将X替换为区域ID1-255的数字,如果设置0则无任何效果

Examples:

<Region 10 Footstep Sound: Move1>
<Region 20 Footstep Sound: Move2, 80>
<Region 30 Footstep Sound: Move3, 75, 150>

In the above examples, the tiles marked by regions 10, 20, or 30 will play their respective sound effect when stepped on by the player or an event that can trigger footsteps.

Plugin Commands

If at any time you wish to enable/disable footstep sounds in your game, you can use some plugin commands to do so.

如果你想开关脚步声,可以采用下面的插件命令

Plugin Commands:

EnableFootsteps

– Turns on footstep sounds.
开启脚步声

DisableFootsteps

– Turns off footstep sounds.
关闭脚步声

Happy RPG Making!

最后编辑于
©著作权归作者所有,转载或内容合作请联系作者
  • 序言:七十年代末,一起剥皮案震惊了整个滨河市,随后出现的几起案子,更是在滨河造成了极大的恐慌,老刑警刘岩,带你破解...
    沈念sama阅读 159,117评论 4 362
  • 序言:滨河连续发生了三起死亡事件,死亡现场离奇诡异,居然都是意外死亡,警方通过查阅死者的电脑和手机,发现死者居然都...
    沈念sama阅读 67,328评论 1 293
  • 文/潘晓璐 我一进店门,熙熙楼的掌柜王于贵愁眉苦脸地迎上来,“玉大人,你说我怎么就摊上这事。” “怎么了?”我有些...
    开封第一讲书人阅读 108,839评论 0 243
  • 文/不坏的土叔 我叫张陵,是天一观的道长。 经常有香客问我,道长,这世上最难降的妖魔是什么? 我笑而不...
    开封第一讲书人阅读 44,007评论 0 206
  • 正文 为了忘掉前任,我火速办了婚礼,结果婚礼上,老公的妹妹穿的比我还像新娘。我一直安慰自己,他们只是感情好,可当我...
    茶点故事阅读 52,384评论 3 287
  • 文/花漫 我一把揭开白布。 她就那样静静地躺着,像睡着了一般。 火红的嫁衣衬着肌肤如雪。 梳的纹丝不乱的头发上,一...
    开封第一讲书人阅读 40,629评论 1 219
  • 那天,我揣着相机与录音,去河边找鬼。 笑死,一个胖子当着我的面吹牛,可吹牛的内容都是我干的。 我是一名探鬼主播,决...
    沈念sama阅读 31,880评论 2 313
  • 文/苍兰香墨 我猛地睁开眼,长吁一口气:“原来是场噩梦啊……” “哼!你这毒妇竟也来了?” 一声冷哼从身侧响起,我...
    开封第一讲书人阅读 30,593评论 0 198
  • 序言:老挝万荣一对情侣失踪,失踪者是张志新(化名)和其女友刘颖,没想到半个月后,有当地人在树林里发现了一具尸体,经...
    沈念sama阅读 34,313评论 1 243
  • 正文 独居荒郊野岭守林人离奇死亡,尸身上长有42处带血的脓包…… 初始之章·张勋 以下内容为张勋视角 年9月15日...
    茶点故事阅读 30,575评论 2 246
  • 正文 我和宋清朗相恋三年,在试婚纱的时候发现自己被绿了。 大学时的朋友给我发了我未婚夫和他白月光在一起吃饭的照片。...
    茶点故事阅读 32,066评论 1 260
  • 序言:一个原本活蹦乱跳的男人离奇死亡,死状恐怖,灵堂内的尸体忽然破棺而出,到底是诈尸还是另有隐情,我是刑警宁泽,带...
    沈念sama阅读 28,392评论 2 253
  • 正文 年R本政府宣布,位于F岛的核电站,受9级特大地震影响,放射性物质发生泄漏。R本人自食恶果不足惜,却给世界环境...
    茶点故事阅读 33,052评论 3 236
  • 文/蒙蒙 一、第九天 我趴在偏房一处隐蔽的房顶上张望。 院中可真热闹,春花似锦、人声如沸。这庄子的主人今日做“春日...
    开封第一讲书人阅读 26,082评论 0 8
  • 文/苍兰香墨 我抬头看了看天上的太阳。三九已至,却和暖如春,着一层夹袄步出监牢的瞬间,已是汗流浃背。 一阵脚步声响...
    开封第一讲书人阅读 26,844评论 0 195
  • 我被黑心中介骗来泰国打工, 没想到刚下飞机就差点儿被人妖公主榨干…… 1. 我叫王不留,地道东北人。 一个月前我还...
    沈念sama阅读 35,662评论 2 274
  • 正文 我出身青楼,却偏偏与公主长得像,于是被迫代替她去往敌国和亲。 传闻我的和亲对象是个残疾皇子,可洞房花烛夜当晚...
    茶点故事阅读 35,575评论 2 270

推荐阅读更多精彩内容